AI Insights · Timothy · October 2023
Top 5 io Games on Android in the US for Q3 2023
Discover the performance of the top 5 io games on Android in the US for Q3 2023, including weekly downloads, revenue, and active user trends.
In Q3 2023, the top 5 io games on Android in the United States showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
Hole.io Hole.io from VOODOO saw a fluctuating trend in weekly downloads, peaking at approximately 81K in the week of July 17 and then gradually declining to around 31K by the end of September. The weekly revenue also exhibited a slight downward trend, starting at $1.9K and closing at around $1.5K. Active users mirrored the download trend, starting at roughly 297K and decreasing to about 264K by the end of the quarter.
Paper.io 2 Paper.io 2, another popular title from VOODOO, maintained a relatively stable weekly download rate, starting at 71K and ending at approximately 79K. The weekly revenue had a notable spike in the last week of September, reaching about $6K. Active users showed a slight increase towards the end of the quarter, rising from around 241K to approximately 236K.
Crazy Slither Crazy Slither, published by Luogame, demonstrated a significant jump in weekly revenue towards the end of September, reaching around $3.4K. Weekly downloads for this app were absent for most of the quarter, with a brief appearance of 473 downloads in mid-September.
Snake Rivals - Fun Snake Game Snake Rivals - Fun Snake Game from Supersolid experienced a steady trend in weekly revenue, hovering around the $1K mark with minor fluctuations. Weekly downloads saw a slight decline from roughly 4.3K at the start of the quarter to about 1.9K. Active users also showed a slight downward trend, starting at approximately 10.7K and ending at around 7.7K.
Little Big Snake Little Big Snake from Shockwave LLC had a notable increase in weekly downloads towards the end of August, peaking at about 2.8K. Weekly revenue saw a significant rise in the last week of September, reaching approximately $1.6K. Active users experienced an upward trend, peaking at around 6.8K in mid-September before slightly declining to about 4.2K by the end of the quarter.
These insights are derived from Sensor Tower data, offering a glimpse into the performance of top io games in the US. For more detailed insights and analytics, visit Sensor Tower.